About
On the record
For a year at Jusin Game Academy, I made a game client using DirectX, C++, WinAPI, etc, and made a game engine using MFC. Using Unity, I created a modeling file viewer made with a 3D scanner on a 3D monitor. Working at Unioncommunity, I developed a fingerprint recognition server for a year. At this time, I used SQL according to each DB for DB synchronization, and my main task was to customize and deliver the server. Currently, I work for a company called Atins, and I am adapting to a development culture that is not dependent on any development tools or languages.
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Browse the rest of the Emstone team in the Kipplo Directory.