About
On the record
I'm a 3D Generalist, and my skill set allows me to develop projects from start to finish: Being able to start a project from the initial modeling stage, working on the texturing and shading as well, and rendering stills or animated sequences to display the project to its fullest. Outside the 3D world, I'm also a hobbyist automotive photographer, which has helped me understand lighting and shot composition in real life, to later translate that knowledge into CGI visualization and rendering techniques. Contacts: contact@gianfrancoalvarez.com Specialties: SubD Modeling | Poly Modeling | Texturing | Shading | Visualization | Environment Creation | Compositing Tools: Maya | Blender | Alias Sub-D | Substance Painter | V-Ray | Unreal Engine | Photoshop | Lightroom | DaVinci Resolve
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