Profile · Animation

Harshad B•••

Character Technical Director Rigging Supervisor at Marza Animation Planet Inc

About

On the record

I am a 20 years veteran in the Industry and my experience is well-versed in a variety of projects ranging from Feature Films, Short-films, Game Cinematic to Motion Capture Projects. I started as a layout Artist and have worked with Rigging, Simulation and writing Tools for 18 of those years. I love problem-solving, writing tools to support artists, and increasing long-term efficiency. My goal is to work in a dynamic environment, on good projects with a great team. I have a strong passion for working on Stylized characters, Rigging and writing tools in Autodesk Maya. I have worked with various softwares over the years and I am proficient and primarily working with Maya at the moment. As a Creature TD, Senior Character Rigger and Project Lead, I have been responsible for building and maintaining complex Rigging systems for human, creature and mechanical characters. I also collaborate with animators, modelers and the tech team to ensure the quality, aesthetics, data integrity and performance of the Rigs. My major interest is in diving deep into the PySide2/Qt system to make aesthetic UIs. I have worked extensively with the Qt Graphics View Framework.

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