About
On the record
I currently work as a Character Artist at Art Bully Productions. In this role, I use my skills in ZBrush, Maya, Marvelous Designer, and Substance Painter to create 3D characters. I focus on realistic details and expressions. I work on high-poly character models, facial sculpting, and hair cards to make the characters more immersive in AA and indie games. At Tomcat Studios, I improved my skills in 3D printing, high-poly character modeling, and creating hair cards. With over a year of experience in the industry, I am dedicated to working with creative teams and contributing to exciting game projects. I aim to push the boundaries of character artistry.
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