About
On the record
Emily C••• is gentle, honest and humble. Ability-Modeling, rigging, texturing using Maya -Understanding of classic animation principles and fundamentals -Take animations from conceptualization to shipping without direction -Create, design and implement particle effects using both static and animating 2D/3D elements -Basic compositing knowledge with Photoshop, After Effects and Fusion -Create 3D geometry and assign UV's -Create FX shaders with node-based shader networks -Communicate effectively with both Artists and Programmers Experience-Creating FX in Unity
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