About
On the record
I love building games that blend deep mechanics with immersive worlds. As a programmer at Microbird Games, I work on Dungeons of Hinterberg, focusing on game systems, audio, UI and console ports. Before that, I solo-developed Festival Tycoon, managing everything from game design to marketing. Beyond game development, I’ve been a guest lecturer on game marketing & distribution.
Related
More profiles at Microbird Games
Browse the rest of the Microbird Games team in the Kipplo Directory.