About
On the record
In 2019, I joined the game industry at Functu, where I worked until August 2023, gaining extensive experience across various areas of game development. Over time, I specialized in game design, level design, and team management. Since 2021, I have participated in game jams and school projects focused on game development, while studying at the UCM Faculty of Mass Media Communication with a specialization in Digital Game Theory. In 2024, I earned a bachelor's degree and have since continued with my master's studies in the same field. Since December 2022, I have been a Game Designer at Impact Games, working on educational games for schools, including the print-and-play Teleporťáci series. My work includes designing games, managing teams, and collaborating to meet project goals effectively. In October 2023, I joined Fono Labs as a Game Designer. Currently, I am working on Claustroff, a project aimed at helping people overcome claustrophobia through engaging puzzle-solving gameplay.
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