About
On the record
My work career began as a seller in game store. After a short while I started working as a video editor in a local tv in Bratislava. In there I gained experience not only in video editing, but also in compositing and audio engineering. I kept spending my free time practicing digital painting, as drawing was my passion since childhood. After 5 years I started doing freelance character illustration for my friend's game and not long after, joined him to create web browser games full time. We gave it a shot for few months to see if we can make a game that's going to earn us a living. The first game Army Clicker was a success and we managed to run this small group for 3 years. After that the revenues got to a point where we coudn't support ourselves financially. I applied for a job in Pixel Federation after that, got hired as a 3D artist for a game called Seaport and this was the first time I worked with 3D in production game. While on this project I participated in few gackathons, art challenges and helping other projects out. Years into my work on Seaport I took the role of art lead on the project. It was quite short experience but helpful, because right after that I moved as art lead to start a new project, which was called Sweet Farm.
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More profiles at Pixel Federation
Browse the rest of the Pixel Federation team in the Kipplo Directory.