Company · Computer Games
Playeveryware
PlayEveryWare's mission is to be the industry's best partner. We are a center of excellence for game development support, directly contributing to high-quality products through collaboration, communication, and craftsmanship. The customized combination of our suite of co-development services between engineering, production, QA and more is what we believe adds exponential value for our partners. Recent projects we've supported include: Among Us, Fall Guys, EOS Plugin for Unity, Coral Island, Cursed to Golf, & many more! With codevelopment teams based in Seattle, USA & Yokohama, Japan, we can support your games built in Unity, Unreal Engine, or proprietary engines across all platforms wherever you are.
Team composition
Roles at Playeveryware
11 to 50 staff
- 10software engineer
- 6platform engineer
- 2producer
- 2qa analyst
- 1art lead
- 1ceo & studio director
- 1console platform engineer
- 1cto
- 1engenheiro de software
- 1engineering manager
- +11more roles
On record
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Unlock teamFiled under Computer Games in Japan.