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Company · Computer Games

Playeveryware

PlayEveryWare's mission is to be the industry's best partner. We are a center of excellence for game development support, directly contributing to high-quality products through collaboration, communication, and craftsmanship. The customized combination of our suite of co-development services between engineering, production, QA and more is what we believe adds exponential value for our partners. Recent projects we've supported include: Among Us, Fall Guys, EOS Plugin for Unity, Coral Island, Cursed to Golf, & many more! With codevelopment teams based in Seattle, USA & Yokohama, Japan, we can support your games built in Unity, Unreal Engine, or proprietary engines across all platforms wherever you are.

Team composition

Roles at Playeveryware

11 to 50 staff

  • 10software engineer
  • 6platform engineer
  • 2producer
  • 2qa analyst
  • 1art lead
  • 1ceo & studio director
  • 1console platform engineer
  • 1cto
  • 1engenheiro de software
  • 1engineering manager
  • +11more roles

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Filed under Computer Games in Japan.