Directory · JP
Computer Games in Japan
A register of firms and the professionals working at them in the Computer Games sector based in Japan. Browse the public index, then filter or export on Kipplo.
Companies
177 on file
Microids
Over the last few years, we have been creating some legendary titles of the video game industry with passion. More than ever, we aim to craft the finest adventure and amaze you with breathtaking experiences. Our teams work with renowned studios like Pendulo Studios (Yesterday Origins, Runaway, Blacksad: Under the Skin), Eden Studios (Gear.Club Unlimited 1 & 2, Test Drive), who share our passion for high quality games. We are also very lucky to work alongside talented authors like Benoît Sokal (Amerzone, Syberia series), Paul Cuisset (Flashback, Operation Stealth) or Philippe Dessoly (Mr Nutz, Toki) and Pierre Adane (Top Spin, Mr Nutz, Toki). We want every player to meet an adventure that fits its personality. By adapting famous licenses like Asterix & Obelix, Titeuf, Garfield, or Blacksad, everyone will dive into unforgivable adventures with beloved characters.
11 to 50 staff
Thq Nordic
For a little information about us, please refer to our up-to-date site right here: https://thqnordic.com/company/about
501 to 1000 staff
Havok
Push the boundaries of what your game can achieve with Havok. We provide industry leading games middleware to ambitious studios. Need to simulate more bodies? Grow your world without growing dev time? Have complete control to achieve a totally unique experience? Havok Navigation, Havok Cloth, and Havok Physics empower you to create the game you envisioned. Havok has been providing professional standard games middleware for 25 years. Resulting in battle-tested, performant, robust products. Used in hundreds of games across every genre. We work with customers across the games industry to stay at the forefront of developer needs. Constantly researching and improving to keep pace with the ever-changing games industry. Havok products are supported and optimized across all major gaming platforms, including Nintendo Switch, PlayStation®, and Xbox. And Havok for Unreal products bring the latest SDK innovations to Unreal Engine. Meaning you can create how you like, and we'll be there to super-power your game.
51 to 200 staff
Playeveryware
PlayEveryWare's mission is to be the industry's best partner. We are a center of excellence for game development support, directly contributing to high-quality products through collaboration, communication, and craftsmanship. The customized combination of our suite of co-development services between engineering, production, QA and more is what we believe adds exponential value for our partners. Recent projects we've supported include: Among Us, Fall Guys, EOS Plugin for Unity, Coral Island, Cursed to Golf, & many more! With codevelopment teams based in Seattle, USA & Yokohama, Japan, we can support your games built in Unity, Unreal Engine, or proprietary engines across all platforms wherever you are.
11 to 50 staff
Gala Inc
Gala is involved with the development and operation of online Free to Play games. Their games are developed in Seoul, South Korea and published around Asia via Gala's "gPotato" online game portal. Gala is also involved with the provision of services for online risk monitoring and word-of-mouth analysis as well as provision of online community - related to ASP services. Gala also does website development, operation and maintenance. Gala also is involved in the mobile content business.
11 to 50 staff
Q-Games
Q-Games, most known for the successful PixelJunk franchise, The Tomorrow Children: Phoenix Edition, and multiple Star Fox titles, is Located in the heart of Kyoto, an independent video game studio focused on making original games that push the boundaries of gameplay design and visual quality. It was founded in 2001 by industry legend Dylan Cuthbert who worked as the lead developer on the original Star Fox as well as other hit games and tech for Sony and Nintendo, Q-Games is committed to crafting innovative games on all platforms while simultaneously growing the indie games community in Kyoto and abroad. There is an original PixelJunk title on nearly every major platform including notable hits like PixelJunk Monsters, NomNomGalaxy, PixelJunk Eden, and over 20 other games. Q-Games has also collaborated with some of the biggest names in the industry as they continue to impress and innovate. Launched by Q-Games in 2013, BitSummit has grown in size over the years to become the largest indie game event in Japan. Mr. Dylan serves as the event's president.
51 to 200 staff
Shapefarm
Shapefarm is an independent game developer based in a peaceful district of Tokyo, Japan. Shapefarm has grown with a team of creative and high-skilled professionals coming from all over the video game industry, all sharing the same passion for making the best games possible.
51 to 200 staff
Wizcorp
Wizcorp is a work-for-hire game studio in Tokyo with one mission: to bring back magic to game development. Founded in 2008, Wizcorp has built a reputation of expertise, creativity, and professionalism. For us, making games is more than a passion, it is our profession. Part of Keywords Studios group since 2019, Wizcorp offers the conviviality of a human sized studio combined with the global footprint of an international leader in technical services tailored to the gaming industry. We strongly believe in the importance of preserving our profession and are very vocal about working conditions. We don't work "hard", we work "smart", and ultimately, as a company, we care only about two things: 1) the wellbeing of our staff 2) the best interests of our clients Wizcorp is always looking for talented professionals dedicated to their craft to join its multi-cultural team in Tokyo. Wizcorp offers a friendly and open working environment, and challenging but exciting opportunities for personal and professional growth. If you believe in craftsmanship and in a better future for game development, we'd love to hear from you.
11 to 50 staff
Cyberconnect2 Co., Ltd
CyberConnect2 is mainly in the development of video games for home video consoles, and we have been going strong for 25 years. Our main titles: “.hack” series “NARUTO”ULTIMATE NINJA” series Jojo’s Bizarre Adventure games Dragon Ball Z: Kakarot We are a Japanese video game developer and we are recruiting game creators from around the world, including game designer, artist, programmer. Japanese skill is not required. Please look here for more information.
201 to 500 staff
Marvelous Inc
Established in 1997 with headquarters in Tokyo, Japan, Marvelous is known as one of the leading video game publishers and developers in Japan. Its commercially successful games include the Story of Seasons® series, Senran Kagura® series and Rune Factory® series.
501 to 1000 staff
Playbrain
PLAYBRAIN is a game culture marketing company from Tokyo Japan. Built to help brands reach gamers and game fans with esports, targeted communication, and content marketing. With creative roots and a gamer core, PLAYBRAIN creates experiences that matter to gamers and game fans. Our clients include Riot Games, Ubisoft, Konami, Blizzard Entertainment, Electronic Arts, Supercell, CD Projekt Red, Twitch, and more.
11 to 50 staff
Soft Gear Co.,ltd
STRIX With an environment encouraging the exploration of technology, SOFT GEAR has attracted talented engineers and game creators from around the world. We have employees from many different countries, including France, Poland, and Portugal, all of whom have experience in high-level development. In addition to their excellent technological skills, they are highly motivated with the goal of creating worldwide hit games and developing better game engines to support game development around the world.
51 to 200 staff
Chuhai Labs
Welcome to the world of Chuhai Labs. We are the best, the brightest, and the most bonkers game studio and publisher in Kyoto!
11 to 50 staff
Upsurge Studios East
Upsurge Studios EastCG Upsurge Studios is a premium external art studio forged by artists from Japan. Our new Tokyo studio and Japanese artists are focused on delivering high quality graphics for the entertainment, education, and simulation industries, drawing on the knowledge developed in our Melbourne headquarters studio.
11 to 50 staff
Komodo Co., Ltd
KOMODO works on products that shape the gaming and manga industries of the future. We are a creative, passionate, and diverse team that loves introducing the world to something new with each of our products. We believe people are at their best when they play, and play is central to everything we do. If this sounds interesting, we are now hiring in our Tokyo and Honolulu offices and would love to hear from you!
11 to 50 staff
Platinum Egg Inc
Platinum Egg Inc. is a blockchain game studio in Japan. We are currently focusing on the field of blockchain games and blockchain entertainment. We have a studio in Japan to develop and operate creative and unique blockchain games. We are a leading blockchain game developer in Japan. We have developed and operated more than 6 blockchain game titles. We have also released more than 100 games in the past 20 years. Representative works http://link.crosslink.world/climbers https://apps.apple.com/jp/app/crosslink/id1492400113 https://cryptoder.by/ We can develop server-side, client software, and various blockchain projects. If you are looking for a blockchain game developer with a proven track record, please feel free to contact us.
11 to 50 staff
Premium Agency Inc
Description of Business] Premium Agency Inc. has been in business for almost 10 years working on multiple lines of business. With over 100 projects in the last three years, Premium has worked with multiple high-level game publishers, CGI studios, real estate companies, and universities/colleges developing video games, 3D animations, VR & AR content for all kinds of platforms, including, console game platforms such as Xbox360, PS3, PSP, Wii, and PC, smartphones, broadcasting medias, and so forth. Since 2010, Premium Agency started to develop their own social network games for PC and mobile. Technology is at the core of Premium, who’s "Chidori engine" works on all platforms and who’s Majuaengine deploys sandbox 3D MMO game play directly to any browser. 1) Full game development on a work-for-hire service basis, 2) Development of high quality computer graphics and sound effects, 3) 3D technology solutinon services such as virtual world, augmented reality, education service, 4) Software licensing, 5) Agent service of managing merchandising rights.[Founded] May 9th, 2003 [Executives] Chief Executive Officer: Masaharu Otsubo Director: Katsunori Yamaji Director: Teppei Komiya Director: Terunobu Edanami Director: Kentaro Kanno Auditor: Masahide Date Creative Adviser: Yu Suzuki [Capital] yen (As of June,2014)[Fiscal Term] March 31 [Primary Bank] Mizuho Bank,Sumitomo Mitsui Banking Corporation,Resona Bank,Shinsei Bank,Shoko Chukin Bank
51 to 200 staff
Area 35, Inc
Game development studio in Japan offering pipeline development, lookdev, consulting, art services, localization, and post-production services.
11 to 50 staff
Dangen Entertainment
We at DANGEN ENTERTAINMENT wear many hats, but our most important role is to help deliver a multitude of great games to as many gamers as possible. Our company name comes from the phrase “Dandy Gentlemen,” but it also summarizes our mindset towards games and their creators. We will respect and honor both gamer and creator alike. Our company mantra comes from the Japanese definition of the word “DANGEN,” which means “words of conviction”. We know the struggles that independent developers go through and want to help any way we can. Our conviction doesn’t stop with our independent development partners, though. Many of us at DANGEN ENTERTAINMENT have roots in game translation and know all too well that it’s an aspect of development that gets overlooked far too often. We value our translators and not only guarantee they’ll be included in the game’s credits as a proper team member, but we also want to share profits with our translation partners – something few companies can say they do for non-staff. The bottom line is: whether you’re looking for help in releasing your game, want to be a bigger part of the development process as a translator, or desire a stronger connection with your games as a consumer, DANGEN ENTERTAINMENT will do the best we can to give it to you.
1 to 10 staff
Dango- Inc
dango's Mission To create unified common grounds for Mobile, Social and Online Games and Services. As dango (Japanese dumpling) is often served with a skewer, our company name stems from the skewer which holds all the dango. dango Idea and Technology Dedicated to quality A strong focus on world building, visual appeal and storytelling | Importance of the hands-on experience | Creations offering fun and value not seen before | Thoroughness in tuning Strenght of technology Building high-capacity, large-scale servers | Maintenance of a fast, in-house library with only a few people Management based on access data and KPI Full use of traffic and data analysis tools | Focus on access statistics and KPI For oversea business inquiries We are always looking forward to hearing about potential business opportunities. Please do not hesitate to contact us at: info [at] dango-net.com
11 to 50 staff
Digital Development Management
The interactive industry provides an ever-changing landscape of business models, funding methods, platforms and technologies. Video gaming collaborates and competes with all other forms of entertainment, while its powerful connection to users is sought after by nearly every industry. An interactive venture ultimately relies on an uneasy collaboration of creatives, engineers and financiers to find success. DDM navigates these waters with three services to help our clients achieve their goals: • Representation for championing game studios, the creative lifeblood of the industry, to secure projects and elevate their reputation. • Consulting for companies looking to build their interactive business and IP strategies which are based on current tactical realities & opportunities. • Investment Services for interactive companies looking to secure investment or M&A, as well as for investors searching for the right additions to their portfolio. We value win-win deals that provide the best chance for market success, and we structure our own services to put us shoulder-to-shoulder with our clients. The DDM team is stationed around the world and embraces our values every day: Trustworthy, Inclusive, Collaborative and Professional. You can find out more about us at via our newsletter at and you can access our investment reports here:
11 to 50 staff
Fx-Chamber
FX Chamber is an award winning team, passionate and focused on creating immersive, interactive visual effects in real time across multi platforms.
1 to 10 staff
Hexadrive Inc
51 to 200 staff
Khangames
Khangames is the gamedev studio created by veterans of mobile industry. The studio is focused on midcore mobile strategies and RPGs.
11 to 50 staff
Liica, Inc
Independent app developing and publishing company, established in 2011. Creator of the hit app game "Q" that has achieved 8 million downloads in 6 months.
1 to 10 staff
Natsume Co., Ltd
Since established October 1987, we have been creating "dreams" for our user through "entertainment and culture". For prospending the video game business, we need to keep creating our original enjoyment and amazing games. The mission is to send the great entertainment, We are challenge to create original entertainment only Natsume -The Entertainment Company. Please expect our development in the future.
51 to 200 staff
Pyramid, Inc
Pyramid, Inc. is comprised of many creators who take pride in producing innovative game software. In order to satisfy game fans all over the world, we endeavor in our efforts to propose game concepts aimed at the global marketplace and to develop games utilizing newest available technology. Project proposals, game scripts, programming, graphics-we make sure each of these elements reflect unique and innovative ideas. Pyramid, Inc. will continue its efforts in creating high quality games which can be enjoyed over and over by every generation.
11 to 50 staff
Skeleton Crew Studio, Inc
The Skeleton Crew Studio is a virtual lifestyle atelier that combines plethora of skills and nationalities under one roof in Kyoto, Japan. We’re passionate gamers, geeks and sommeliers of technology, who not only make XR, VR experiences and games, we also fuse those technologies to build the future of lifestyles.
11 to 50 staff
Clouded Leopard Entertainment Inc
Planning, development, sales, and operation of digital entertainment and games Please contact us from here:
11 to 50 staff
Acquire
ACQUIRE Corp. is a Japanese game developer, publisher company which was established in 1994. Our office is located in Akihabara(), Tokyo(). We started with “Tenchu : Stealth Assassins” which is well-known as the first NINJA() game on PlayStation. We have been developing video games for over 20 years, both console and smartphone titles using Unity and Unreal Engine. We are currently working on “OCTOPATH TRAVELER for Nintendo Switch which will be published from Square Enix Co, Ltd. in the summer of 2018.
51 to 200 staff
Gloops, Inc
BRAND STATEMENT gloops
501 to 1000 staff
Mankind Games, Tokyo
Mankind Games is made up of talented engineers, designers and artists from all over the world and aims to share happiness with clients and users around the world by contributing to game development and metaverse development.
11 to 50 staff
Square Enix Holdings
1001 to 5000 staff
Vanguard Co., Ltd
Vanguard Company Limited is a game developer based in Yokohama, Japan with over 20 years of experience in the game industry. We are a leader in the development of original mobile content and currently manage a wide variety of social applications for a number of corporations throughout Japan. Our CEO regularly attends industry events and we have worked with a variety of companies around the world on a large number of projects. Over the past 5 years, Vanguard has shifted focus entirely to mobile gaming (iOS / Android), and is equipped to handle everything from development to publishing to outsource work.
51 to 200 staff
Nisshinken,co.Ltd
Making fun iPhone/Android games! FOLLOW US ON TWITTER(@forest_app):http://twitter.com/forest_app LIKE US ON FACEBOOK:http://on.fb.me/atforest Google+:http://bit.ly/atforest_google Corporate Profile Software development Access Map
11 to 50 staff
5dims Inc
We’re giving advice on the game! Planning, development and operation of game/ xR Planning, development and operation of services for girls Creation/direction of worldview,scenarios, and narratives PR agency, press release writing, SNS operation Planning, operation of Internet media Planning, development of videos And those consultations and sales representative services.
1 to 10 staff
Animoca Brands Japan
Animoca Brands JapanAnimoca Brands K.K.web3 Animoca BrandsIPweb3202110
11 to 50 staff
Cloud Creative Studios
600-8815 93 krp6301 url tel 075-874-5126
1 to 10 staff
Cold Fusion, Inc
At Cold Fusion, we're a small independent game development studio with a mission to create original, fun, and artistic games for a variety of platforms. With a long history of involvement in both the game development industry and the demoscene, we've taken the leap to focus on creating the games that we want to build.
1 to 10 staff
Epics Inc
epics Inc. is an enterprise in Japan that assumes the project, the production of digital contents that centers on the game, and the project, production, and the management of network business (Social Networking Service/E-Commerce) to be activities. Main business- Planning, production and network management of digital content - Planning, production and network management of portal business - Planning, production and network management of e-Commerce business
11 to 50 staff
Gungho Online Entertainment Inc 3765
11 to 50 staff
Implausible Industries
Implausible Industries is a video games development studio based in Tokyo, Japan.
1 to 10 staff
Indie-Us Games
Indie-us Games is a group of professionals specializing in Unreal Engine. We are involved in all aspects of Unreal Engine, including game development, VR, video production, lectures and seminars for students and professionals, and consulting."Indie-us" is a word coined from the words "indie" and "us," and means "our independence". We chose this name not only because it means "independence" but also "freedom" and "individuality". The company's first indie game "TrinityS" is already available on Steam and PlayStaion4/PlayStation5. The superhero action game "UNDEFEATED: Genesis" is currently in development.
11 to 50 staff
Mictlan An Ancient Mythical Tale
Mictlan: An Ancient and Mythical Tale, is an action-adventure third-person game set in the 16th century during the Spanish conquest of Mexico. Currently under development for Kickstarter campaign.
51 to 200 staff
Pocketpair, Inc
Pocketpair is a leading indie game development company in Japan, attracting attention from game companies worldwide. We have repeatedly achieved top rank in global sales on Steam. While maintaining a thorough customer-centric approach, we value our developers and create games that are well-received in the global market. Adopting a development structure in line with the times, we deliver unique games worldwide.
51 to 200 staff
Stride
Xenko is an opensource C# Game Engine
1 to 10 staff
Success Corp
Console games, Online Games, Mobile Content, Pachinko and Pachi-slot LCD software: we develop in all of these genres. Console games, Online games, Mobile content development and publishing, Web content development and publishing, Pachinko and Pachi-slot LCD software development and publishing Server construction, application and maintenance
51 to 200 staff
Super Smash Bros. Ultimate
Super Smash Bros. Ultimate[a] is a 2018 crossover fighting game developed by Bandai Namco Studios and Sora Ltd. and published by Nintendo for the Nintendo Switch. It is the fifth installment in the Super Smash Bros. series, succeeding Super Smash Bros. for Nintendo 3DS and Wii U. The game follows the series' traditional style of gameplay: controlling one of the various characters, players must use differing attacks to weaken their opponents and knock them out of an arena. It features a wide variety of game modes, including a campaign for single-player and multiplayer versus modes. Ultimate features 89 playable fighters, including all characters from previous Super Smash Bros. games alongside newcomers. The roster ranges from Nintendo mascots to characters from third-party franchises.
201 to 500 staff