Directory · PL
Computer Games in Poland
A register of firms and the professionals working at them in the Computer Games sector based in Poland. Browse the public index, then filter or export on Kipplo.
Companies
619 on file
Cd Projekt Red
We are CD PROJEKT RED, creators of The Witcher game series and Cyberpunk 2077. Home to over game-making professionals from all over the world, we speak many languages but share one love — video games. We’re headquartered in Warsaw, Poland — where The Witcher 4 and an original IP codenamed Hadar are in development — and have a growing hub in Boston too, where work is underway on Cyberpunk 2 and Project Sirius, a Witcher title with immersive multiplayer gameplay. We have a player-first approach and stay true to our values, with the mission of creating revolutionary role-playing games with memorable stories that inspire players.
1001 to 5000 staff
Ci Games
CI Games is an independent, global video games developer and publisher, with studios in Warsaw, Barcelona, Bucharest, UK, and the US. Founded in 2002, CI Games has been creating globally recognised titles for over twenty years; the Lords of the Fallen franchise has been enjoyed by over 11 million players, with the latest instalment selling over a million copies in less than 10 days at launch, while the Sniper Ghost Warrior franchise has sold over 14 million copies worldwide to date. Under the CI Games umbrella sits two internal development studios; HEXWORKS, specialising in action-RPGS, and currently working on the next exciting entry in this ever-evolving genre; and Underdog Studios; mid-development of a highly ambitious, innovative new title within the survival space. In 2018, CI Games founded United Label to focus on smaller but equally ambitious titles, including Röki, Eldest Souls, and Tails of Iron.
51 to 200 staff
Ten Square Games
How to provide global players with the best online entertainment? Ask us! We are Ten Square Games and we specialize in free-to-play hobby games. Our flagship title is Fishing Clash - one of the world's most popular 3D simulators. Other products let you enjoy e.g. a realistic animal chase and flying high in the sky. We strive to give gamers the most excellent outdoor experience on their mobiles, so we continuously improve our products and expand our portfolio. It is possible thanks to 350 experts we hire in two studios located in Poland and Italy. In just ten years, we grew from a small tech-enthusiasts team to one of the top-quoted game dev enterprises listed on the Warsaw Stock Exchange that brought nearly EUR 127 million revenue in 2020. A part of these earnings is regularly redistributed to society as we actively solve relevant community problems as a member of various sustainability initiatives e.g. United Nations Global Compact or Tech To The Rescue. We create a talent-first workplace with a solid feedbacking culture where people are given autonomy and ownership over their domains. It helps us stay creative and daring to explore. Always! INFORMATION FOR LINKEDIN USERS ON THE PERSONAL DATA PROCESSING BY TEN SQUARE GAMES S.A. https://regulations.tensquaregames.com/wp-content/uploads/2025/07/016_TSG_LI_ENG_PL.pdf
201 to 500 staff
Fool's Theory
We're a collective of veterans who decided to take a break from big productions and find refuge in the mountains of southern Poland. In the past, we've contributed our skills to the critical and commercial successes of games such as Divinity: Original Sin 2 or Baldur's Gate 3. It's our goal to create immersive, story-rich games. From the very beginning of our studio, we focused on creating unique RPG experiences. We're players at heart and deliver the type of games we'd love to play ourselves. OUR GAMES – The Thaumaturge | Seven: The Days Long Gone
51 to 200 staff
11 Bit Studios S.A
WE’RE A COLLECTIVE A collective of talented game developers and skillful publishers reaching millions of hardcore gamers all driven by the creation of meaningful entertainment. We’re seeking experienced dev teams to form publishing partnerships with – teams with which we share an artistic sensibility, and the desire to create thought-provoking games while maintaining a smart business approach to the process. OUR PHILOSOPHY Games are like parallel universes where you can be a wizard, a dragon, an army commander or an alien poet. We choose to make universes filled with stories that provoke thought, ask ambiguous questions, and that explore the unknown. We hope these stories will stay with you long after seeing the end credits. GAMES: This War of Mine | Frostpunk | Children of Morta | Moonlighter and more. UPCOMING: The Invincible | The Alters | Frostpunk 2 | The Thaumaturge
201 to 500 staff
Bloober Team
Established in 2008 and based in Krakow, Poland, Bloober Team is a seasoned game development studio with nearly 200 people strong. We are revered for creating horror games with mature storylines and atmospheric set-pieces, resulting in a chilling and memorable experience. We are proud of our extensive experience and passionate approach to creating outstanding horror games. Our love for the genre has led us to create popular and recognizable titles such as the Layers of Fear series and Medium, just to name a few. Currently, we have new ambitious projects to work on, and making the remake of iconic Silent Hill 2 is one of them!
51 to 200 staff
Cd Projekt Sa
The CD PROJEKT Capital Group has been operating in the video game industry for over 20 years. It specializes in the development of cutting-edge interactive entertainment (CD PROJEKT RED) and worldwide digital distribution of video games (GOG.com). Founded in 2002, CD PROJEKT RED is a Polish game development studio headquartered in Warsaw, with offices in Kraków and Wrocław, and international branches in Los Angeles and Shanghai. The studio's flagship franchise, games from The Witcher series, has sold over 33 million copies worldwide. Its most recent installment — The Witcher 3: Wild Hunt — debuted in 2015 for the PC, PlayStation 4 and Xbox One, and has since received over 800 awards and accolades, including 250 Game of the Year awards. Employing over 600 world-class industry professionals specializing in programming, animation, graphics, design, production, and more, the studio currently focuses on its upcoming titles: Cyberpunk 2077 and GWENT: The Witcher Card Game. GOG.com – one of the foremost digital videogame distribution platforms in the world. Implements an ultramodern business model, focusing chiefly on American and Western European markets. GOG.com features a hand-picked selection of games, including brand new releases, games in development, and timeless classics. GOG.com is also home to GOG Galaxy, designed to enrich games with multiplayer, online and community features.
501 to 1000 staff
Gog
WHO WE ARE Here at GOG we combine work with passion for gaming to offer gamers the greatest selection of Windows, Mac and Linux games, both classics and day-one titles, always DRM-free, with lots of extra goodies and amazing customer support. But GOG is more than just a place to buy games. In addition to the store with thousands of games and great deals, we’re building GOG GALAXY – an application that combines multiple libraries into one and allows you to connect with your friends across all gaming platforms, consoles included. What makes us stand out is that we listen and react to our community’s suggestions and we’re determined to keep working towards our goal of bringing all that is good in gaming to everyone. WHY JOIN OUR TEAM? Our work environment is relaxed, and the company philosophy often goes against the typical corporate flow. Working at GOG you will not only have the opportunity to expand your skills to their limits but also have fun while doing so. We love what we do and we do it for a reason. GOG is the sister company of CD PROJEKT RED (creators of The Witcher games and Cyberpunk 2077). We are based in Warsaw, Poland and since 2008 we’ve been working hard, as an international team of industry professionals passionate about games, to bring products and services built with gamers in mind. Whether you are a programmer, a creative marketing nerd, business development expert or even a veteran gamer with none of the above experiences. take a look at our openings at and let us know why you are the best candidate to join our team.
51 to 200 staff
People Can Fly Studio
People Can Fly is a global video game development company operating in Poland, the UK and North America. We are one of the leading Unreal Engine studios in the industry. Established in 2002, PCF made its mark on the shooter genre. The studio is known for titles such as Bulletstorm: Full Clip (launched on April 7, 2017), Gears of War: Judgment (published in 2013) and Bulletstorm (an original, Unreal Engine 3-powered onslaught of ‘kill with skill’ gameplay and blockbuster moments published in 2011) and award-winning Painkiller (launched in 2004). People Can Fly's new RPG shooter Outriders is available now on PlayStation®5, PlayStation®4, Xbox Series X|S, Xbox One, PC, Google Stadia and Nvidia GeForce Now. We are currently working on several exciting projects: Maverick (Gears of War: E-Day) with Microsoft; Echo with Krafton; Delta with Sony; Lost Rift (previously Victoria), which we’re growing in the self-publishing model; two projects in VR technology – Green Hell VR and TRACKED: Shoot To Survive. SPREAD YOUR WINGS IN THE GAMEDEV INDUSTRY WITH PEOPLE CAN FLY.
501 to 1000 staff
The Farm 51 Group Sa
The Farm 51 Group SA was established in 2005 and since then we have been continuously honoured to be at the forefront of Polish game dev studios, creating ambitious titles that have been for many years successfully engaging and connecting players all around the globe. In 2012 we entered the Polish New Connect stock exchange. We have the most amazing community of players and we are proud of that achievement. To us making video games is something more than just a job. We believe that the computer games industry is only for truly passionate people - our Team consist of around 80 talented individuals whose passion & mission is to create unique games focused on the most up-to-date technologies, innovativeness, and captivating story to tell, persistently following our philosophy is deeply rooted in partnership cooperation. We do this together - some experienced and renowned specialists and talented high-fliers. And this is our key to success. The titles we have released so far include- Chernobylite (2021)- World War 3 (2018)- Get Even (2017)- Deadfall Adventures (2013)-Painkiller: Hell & Damnation (2012)-NecroVision: Lost Company (2009)-NecroVisioN (2007) Our Studio has just announced our latest title - Chernobylite 2: Exclusion Zone, a post-apocalyptic action RPG, a sequel to the Chernobylite game. Chernobylite 2: Exclusion Zone has launched Early Access! Get it now https://lnkd.in/dZb8nc9B
51 to 200 staff
Vivid Games
Vivid Games is one of the leading Polish mobile game developers. For over a decade, we’ve been working on some amazing games, including Real Boxing, the world’s best and most recognizable mobile boxing franchise. We’ve been recognized for our achievements as the “Best Indie Developer”, “Best Polish Game of the Year”, and with Apple’s prestigious “Editors’ Choice”. Our strategy is to extend the global reach of our growing portfolio of games through profitable marketing on mobile platforms and publish it on other platforms like Nintendo Switch. We strive to constantly improve our top performing games which increase players’ satisfaction and engagement thus monetization. We’re innovative and dynamic. We work in small, Agile teams and foster our culture and the quality of the work environment. The games we publish are developed by internal teams and external studios as well as from publishing program. We work remotely, but you can find our HQ in Bydgoszcz (Poland).
51 to 200 staff
Artifex Mundi
Who we are? Artifex Mundi means “The Artist of the World” and we do our best every day to live up to that name. What we do? We do games. We create them, we live them and we breathe them. Where we do it? In 2006, there were only 10 of us in a small office. Nowadays, Artifex Mundi counts over 115 souls from a variety of GameDev backgrounds. We occupy a modern office in the business campus in the capital of Silesia, a vibrant place of growth and opportunity. Why do we make games? Simple, really – it’s because we love games!
51 to 200 staff
Flying Wild Hog
Founded in 2009 in Warsaw, Poland, Flying Wild Hog is a game development studio known for delivering action-packed, fast-paced, and wholeheartedly unique experiences. The explosive Shadow Warrior and Hard Reset series, the artistic samurai tale of Trek to Yomi, and the high-octane weird-west action of Evil West - all these titles reflect Flying Wild Hog’s dedication to memorable worlds, explosive combat, and gameplay that immediately pulls players into the action. With headquarters in Poland and a global talent pool, Flying Wild Hog embraces a gameplay-laboratory culture that shapes ambitious titles, fueled by a wild passion for making games.
201 to 500 staff
Mataboo
MATABOO wizards are fearless spiritual explorers capable of seeing into the world of mystics and communicating with powers invisible to eyes of the normal beings. We use our knowledge to create solutions and enchant new possibilities into the world of today.
51 to 200 staff
Bones Studio
We are a motion capture and data studio powering entertainment, next-generation AI systems, robotics, and virtual humans. We capture high-quality, real-world human motion and build multimodal datasets that support robot learning, Physical AI research, and virtual human foundation models. Animation & Game Development We deliver production-ready gameplay and cinematic animation for titles. Our in-house animation team ensures a smooth workflow from casting to final delivery. Our 3D scanning system captures high-fidelity characters, props, and environments with photorealistic detail. AI Data Services We provide real-world motion data for machine learning, robotics, digital humans, and behavior modeling. Our capture pipeline produces large-scale motion data on a continuous basis, enabling both high-volume and high-precision datasets. In addition to our core datasets, we also create custom datasets tailored to specific AI and robotics requirements. RigPlay Gen1 Dataset includes full-body motion, emotions, and diverse physical and behavioral states, all labeled and annotated. RigPlay Gen2 Dataset expands this approach with multimodal capture: full-body motion, facial performance, hand and finger tracking, voice, object interactions, scene context, and natural-language annotations. This multimodality makes RigPlay Gen2 suitable for robotics, Physical AI, and virtual human systems. Our annotation pipeline includes expert labeling, multi-stage review, and consistent metadata covering key actions, segmentation, poses, interactions, and descriptive language. Trusted by Nvidia, Meta, Unity, and other industry leaders. Instagram: instagram.com/bones.studio Facebook: fb.com/BonesMocap
51 to 200 staff
Boombit
BoomBit is a mobile game developer and publisher with over 270 people on board. Apart from our internal development teams, BoomBit also includes specialized teams in such areas as Art, Design, Business Intelligence, Games Creatives, User Acquisition, and Data Analysis. We work closely together and learn from each other, then pass this knowledge to external development teams from all over the world. The mobile market has no boundaries, so our reach is global. BoomBit created such global hits as Ramp Car Jumping, Slingshot Stunt Driver & Sports, Tiny Gladiators, Darts Club, and Hunt Royale. https://twitter.com/BoomBitGames
201 to 500 staff
Frozen District
We are the independent game studio behind House Flipper. We are game enthusiasts driven by the need to create game titles with passion.
11 to 50 staff
Gamivo
GAMIVO is an online platform that combines the advantages of two constantly growing industries: video games and e-commerce. It was created for players, but today, its offer extends far beyond the world of gaming. Hence, among thousands of digital products available on GAMIVO.com, our customers can find video games for all platforms, software, and gift cards that let them top up wallets in their favorite online shops or streaming services.
51 to 200 staff
Lockit Qa
Lockit QA offers Localization and QA consulting/coordination/project management all the way to staff augmentation services, and thus helps Indie devs develop their game and build their QA team and processes. Developers can contact Lockit QA if they are willing to Localize their game, improve their FQA/CQA methods or create/expand their QA team. They will receive an assessment of their current capabilities and needs and will be offered solutions to achieve their goals. Hiring Lockit QA means you can hand over your QA needs to a team of experienced professionals that will strive to help you grow and emancipate yourself in an ever-growing competitive market.
1 to 10 staff
Orbital Knight
We are indie mobile game developer with 10 years of experience. Our first hit was a sci-fi shooter Star Horizon released in 2014 featured by Apple and acclaimed to be one of the best looking mobile games. Our "fun for everyone" approach allowed us to create user-friendly games with likeable characters and memorable worlds. The biggest titles in our Orbital Knight portfolio are Crazy Kick, Castle Wreck, Kickerino, Kickerino World. We were fascinated by the fairytale-like, colorful, magical aesthetics that can also be seen in Candy Patrol or Dolphy Dash. Our latest hit is premium physics-based puzzle Spire Blast for Apple Arcade. This game is an outgrowth of the experiences, mechanics, and aesthetics from our previous productions. Spire Blast achieved great results and became 2021 Top Apple Arcade Game. The year 2021 closed with the final number of 120 million downloads of our games on Android and iOS devices! This year 2022 is going to be full of challenges, hard work and celebration, because we have 4 new games in production. That's why we're hiring! We're looking for committed people to join our company.and on top of that, we will celebrate our 10th birthday. Orbital Knight is a team of 30 knights from talented youngsters to experienced industry veterans. We survived the pandemic and learned to collaborate remotely connecting people from different Polish cities like Warszawa, Wrocław, Kraków, Katowice or Kębłowo. We take pride in how each of us shapes Orbital Knight. We put emphasis on the quality of our games, personal approach to players (support) and aesthetics. Our games are visually pleasing and fun. The mechanics of our newest productions are unique physics-based solutions and the gameplays are dynamic and engaging. Game testing is an important part of our activity, thanks to which both publishers and players receive games of high playability, accessibility and awesomeness!
11 to 50 staff
Forever Entertainment S.A
Forever Entertainment S.A is a computer software company based out of Al. Zwycięstwa 96/98, Gdynia, Pomorskie, Poland.
51 to 200 staff
Fun Crafters
Fun Crafters is a game developer that has been founded by ex-plarium leadership team. We specialize in creating high-quality, mid-core mobile RPG. At Fun Crafters, we recognize that our employees are our most valuable asset. Our core values revolve around fostering creativity, efficiency, continuous improvement, and effective communication within our teams. We are currently expanding our team and seeking talented individuals who share our values and are passionate about developing their skills and progressing in their careers. We believe in building a community of professionals who respect each other, work collaboratively as a team, and enjoy what they do. At Fun Crafters, we invest both in our products and our studio’s growth, and we are always on the lookout for exceptional talent that can help us achieve our goals.
51 to 200 staff
Indiebi
IndieBI is the definitive sales intelligence and revenue optimization service for PC and Console games. It provides games studios and publishers with a suite of tools and services - automatic data aggregation across Steam, Switch, Xbox, Playstation, and other platforms, interactive dashboards and insight reports, catalogue management and automation services. IndieBI helps games companies organize and understand their sales and marketing data, analyze it for valuable trends and patterns, and find and act on actionable advice to boost sales and improve player satisfaction. IndieBI helps studios and publishers run smarter businesses. It helps sell more games.
11 to 50 staff
Klabater
Klabater is a video games developer and publisher. A brand by Klabater P.S.A. Follow us on STEAM: https://store.steampowered.com/publisher/klabater Meet us on Discord: https://discord.gg/MxV3b7uY. Our Youtube: We put together a team of long-time veterans and gaming industry professionals. So whether you need support in the development, PR & marketing services, or help in the crowdfunding campaign, we will back you up! Our brands: Crossroads Inn, Heliborne, The Amazing American Circus, Moonshine Inc. Do You wonder what Klabater stands for? Klabater is a water nix that assists sailors on the Baltic and the North Sea in their duties. It is a merry and diligent creature with an expert understanding of most watercraft and an unsurpassable musical talent. It is believed to rescue sailors washed overboard. He cares for the ship and the crew, and with his little hand lantern, he guides vessels through storms and perils.
1 to 10 staff
Rage Quit Games
Rage Quit Games is a game development studio based in Krakow, Poland, that specializes in high-end mobile multiplayer 3D games. In all, their releases have been downloaded over 150 million times, the most successful being The Wolf, which itself has seen over 60 million downloads. The studio is currently working on Tomorrow, a post-apocalyptic online RPG for mobile that will deliver a cutting-edge, never-before-seen gameplay experience.
51 to 200 staff
Cenega S.A
Cenega is the fastest developing video game group in Central and Eastern Europe, and the only one in the region providing product distribution in more than one country. The company offers a wide variety of services ranging from translations to marketing and publishing video games for the PC, Sony PlayStation4 (PS4), Sony PlayStation3 (PS3), Sony PlayStation Vita, Microsoft Xbox One, Microsoft Xbox 360, Nintendo DS, Nintendo Wii, Nintendo Switch in the Czech Republic, Poland, Slovakia and Hungary. Cenega Group currently closely cooperates with 1C Company, Activision, BANDAI NAMCO Entertainment, Bethesda Software, Capcom Interactive, Paradox Interactive, PlayWay SA, SEGA Europe Ltd, Sold Out, Square Enix, Take 2 Interactive, THQ Nordic, Warner Bros. Interactive Entertainment. The company's catalogue includes such hit series like, Batman: Arkham, Borderlands, Call of Duty, DOOM, Fallout, Football Manager, Grand Theft Auto, Mafia, Mortal Kombat, Street Fighter, Tekken, The Elder Scrolls, Total War, Tomb Raider, Sid Meier’s Civilization and LEGO Video Games. For more information about Cenega Group please visit More information in the Polish language about specific video games can be found at
51 to 200 staff
Fuero Games
Fuero Games is an independent game development studio established in 2012 in Warsaw, Poland. The team consists of more than 40 professionals coming from companies like CD Projekt RED, Gameloft, Electronic Arts, CI Games, Flying Wild Hog and Vivid Games. They worked on titles on all imaginable platforms and have earned recognition from players and critics from all over the world. In 2015, in cooperation with CD Projekt RED, Fuero Games released a game called The Witcher Battle Arena under the license of the popular fantasy series The Witcher. The title within 10 days of the premiere has been downloaded more than times. The company's hard work earned them recognition of Apple who decided to highlight Fuero Games during the iPhone 6 Keynote in San Francisco. They have been placed in the prestigious group of the largest video game developers in the world. Projects of Fuero Games- Battle Break - Winions: Mana Champions - Age of Cavemen - Lewandowski: Football Star - The Witcher Battle Arena (iOS / Android)
51 to 200 staff
Fumi Games
Fumi Games is an indie game developer from Poland, based in Warsaw. Currently working on the MOUSE game!
11 to 50 staff
Hyperstrange
Currently in works -"Blood West" and "Hordes of Hunger". The studio behind ELDERBORN and CROSSBOW: Bloodnight and POSTAL Brain Damaged. Publisher of Frozenheim, Jupiter Hell, and EQI.
51 to 200 staff
Ice Code Games
Ice Code Games is an independent, remote-first studio headquartered in Warsaw, Poland, devoted to crafting tactical and strategic experiences where every decision matters. Since Hard West 2 galloped onto PCs in 2022, we’ve only sharpened our aim, expanding our tech, team, and ambition while staying true to systemic-design roots. Our current portfolio includes: Hard West 2 (PC 2022, Good Shepherd Entertainment) — a supernatural posse tactics adventure that captured Best Game and Best Design at the 2023 CEEGA Awards and scored a PC Gamer GOTY nod; Rogue Waters (PC 2024; PS5, Xbox Series X|S & Nintendo Switch 2025) — a cursed-seas roguelite co-published with Tripwire Presents; Nightmare Frontier — the world’s first Tactical Extraction Looter, boarding Steam Early Access in Q2 2025. Ice Code Games runs like precision clockwork thanks to clear workflows and a crew of veteran sharpshooters and rising talent.
11 to 50 staff
Incuvo
Incuvo S.A. is a Polish studio specializing in virtual reality (VR) game development. Founded in 2012 and based in Katowice (Poland), the company has established a global presence in the VR gaming industry. Our expertise includes porting and producing VR games through work-for-hire arrangements and self-funded projects. We are also expanding our business model to create proprietary VR games based on well-known intellectual properties (IPs) and R&D. With over a decade of experience in game development and a focus on VR, we strive to advance the genre and become a leading developer in the global VR market. Our team combines technical expertise with creative ambition to craft the next generation of VR titles. With a team of over 70 people, we aim to be the global leader in this market. We have successfully adapted well-known games into VR, including Layers of Fear VR, Blair Witch VR, and Bulletstorm VR - an immersive adaptation of the cult-classic shooter from People Can Fly. Our most successful project, Green Hell VR, launched on all main VR headsets including, Meta Quest, and PlayStation VR2, receiving high praise from players and gaming media. In December 2024, we released the long-awaited Green Hell VR Co-op Mode update, allowing up to four players to collaborate for survival. Currently, we are focused on developing a survival action game for Meta Quest 3, leveraging the latest VR advancements to push the boundaries of the genre. As of 2021, Incuvo S.A. is publicly traded on the Warsaw Stock Exchange (New Connect). Incuvo's majority stakeholder is PCF Group S.A.
51 to 200 staff
Mechanistry
Mechanistry is a boutique indie game development studio. Our goal is to create games that push the boundaries of technology and art, in an open and healthy workplace. We are driven by the creativity and passion of our team as much as by the business goals. We are currently working on our debut title: Timberborn.
11 to 50 staff
Play2chill S.A
Play2Chill is an independent game dev studio based in Warsaw, Poland. Our team is comprised by a bunch of friends with a lot of experience in game, mobile and graphic industry.
11 to 50 staff
Remivision
RemiVision zajmuje się tworzeniem gier społecznościowych na platformę Facebook.com. RemiVision posiada wieloletnie doświadczenie w tworzeniu gier, które zdobyła przy bliskiej współpracy z firmą King - jednego z największych na świecie producentów gier społecznościowych na platformę Facebook.com oraz urządzenia mobilne. Obecnie RemiVision pracuje nad rozwojem jednych z najpopularniejszych polskich gier na facebooku Dreamland Story oraz Tower Story, w które codziennie gra ponad 100 tyś. ludzi z całego świata. W niedalekiej przyszłości firma zamierza przenieść swoje gry na urządzenia mobilne.
1 to 10 staff
Tate Multimedia
For over 20 years Tate Multimedia has been an independent game developer and publisher specialized in delivering successful IPs to players all over the world. We share our experience with other development teams to help deliver their dream projects to the players. Our team is made of passionate and highly dedicated folks with years of industry experience.
11 to 50 staff
Untold Tales
Untold Tales is a growing indie publishing label established in 2020 by veterans from Techland that focuses on games that have interesting and unique stories to tell. We're hungry for experiences that deliver remarkable joy and narrative to players on all platforms. Our story so far. Robonauts - PS4/5, Switch, PC The Hong Kong Massacre - Switch, PC Beautiful Desolation - PS4/5, Switch, PC Golf Club Wasteland - PS4/5, Switch, Xbox, PC Aspire: Ina's Tale - Switch, Xbox, PC Arise: A Simple Story - Switch What Lies in the Multiverse - PS4/5, Switch, Xbox, PC Utopia 9: A Volatile Vacation - PC
11 to 50 staff
Vile Monarch
The Monarch was born in May 2015 and instantly decided to take over the world with the tool he thought most fitting for the task - video games. But not just any video games! Games as fresh and approachable as your momma’s bedsheets. Games that are a little bit of crazy but have a LOT of personality. No platform or genre will stand unconquered! As every proper king, the Vile Monarch has his army. His two top henchmen are Kacper Kwiatkowski (specialty: creative intrigues) and Grzegorz Mazur (specialty: technical intrigues), infamous for co-creating a bunch of dubious video games - including This War of Mine (Kacper as designer and writer, Grzegorz as the lead programmer). The rest of his disturbingly skilled henchmen are even worse! Vile’s minions include ruffians partially responsible for such hits as The Witcher 3, Hard West or Beat Cop. Vile Monarch’s games have been released on nearly every modern platform (PC, mobile, consoles - you name it), receiving praise both from players & reviewers and being featured on PewDiePie’s, Markiplier’s and Jacksepticeye’s channels. You might even use the fancy term “award-winning”, having received a huge treasury of prizes and nominations (including “The Best Polish Mobile Game” at Digital Dragons 2017 for Oh.Sir The Insult Simulator). World conquest in progress! The Monarch’s high castle is in Warsaw, Poland. He might be the most evil being ever, but even Satan himself can be cool to hang out with. The Monarch plays Overwatch, StarCraft and poker with his minions. With his entourage, they attend hard rock gigs and a lot of parties (both after AND during work hours). There’s at least one serious band formed by his minions and, apparently more than one sincere friendship, yet the king still awaits for the first Vile marriage. To make the long story short - we’re just a bunch of hard gamedev experts that know how to rock.
51 to 200 staff
Vsquad Studio
Let’s create worlds players remember. We help game teams deliver visuals that stand out, sell the vision, and win player attention. Trusted by Airship Syndicate, Hi-Rez, IGG, and many indie creators who value quality and reliability. 30+ professional artists and art directors 10+ shipped projects for PC, console, and mobile Specialists in stylized & realistic art, characters, and environments
11 to 50 staff
Creepy Jar
Creepy Jar, based out of Warsaw, Poland, is the publisher and developer of critically acclaimed survival game Green Hell. Established in 2017, it’s a collection of experienced creators passionate about bringing best Premium Indie games to global audiences. Green Hell, the studio's first production, is an international success which gained great recognition among players and reviewers (87% of positive reviews on Steam, over 5 million copies sold). The game is available on major platforms – PC, PlayStation, Xbox (self-published), Nintendo Switch and in the VR versions. Green Hell was honored with the Digital Dragons Award for the Best Polish Game in 2019. Creepy Jar is currently working on a new project called StarRupture, made with Unreal Engine 5. It will be an advanced base-building FPP simulator with survival elements in up-to-4-player co-op, set in a sci-fi setting.
51 to 200 staff
Pyramid Games S.A
Pyramid Games to studio zajmujące się tworzeniem gier komputerowych. Nasza główna siedziba znajduje się w Lublinie. Jesteśmy graczami i uwielbiamy tworzyć gry. Naszym celem jest zapewnienie najlepszej możliwej jakości w naszych grach.
11 to 50 staff
Storymode Llc
We are game development studio, located in Warsaw, Poland. We are the team of talented programmers, artists with the passion of creating games. Our professional interest is and AA games for consoles, especially Nintendo Switch and PS4, PC platforms. However, we have strong experience developing games for Mobile (iOS, Android) and VR. Owning Nintendo Switch and PlayStation DevKits, we would be pleased to help you in porting or development of your game, or assist on your Mobile game project.
11 to 50 staff
Artificer
A games development studio based in Warsaw, Poland, with a veteran crew and a serious backing. Aiming to punch above its weight by empowering the team and promoting sustainable, timeless craftsmanship.
11 to 50 staff
Baltoro Games
Baltoro Games is a Polish developer studio founded in 2008 headquarters in Kraków, specialising in games for mobile devices and consoles. The company focuses on attracting creators with passion that harmoniously combine their love for games with their work. We have created over 300 games and and the count is still going up. Currently, the company is focused on the growth of our branches to which aims to increase the quality of our products. Expansion to other platforms is also well under way as the studio is developing games for Nintendo Switch, PC, Playstation, Xbox. We produce games for some of the biggest brands in the world including Apple, Amazon, Google and many others. Our apps are available in catalogues of distributors such as Nintendo, EA, Gameloft, Glu Mobile, BulkyPix and PlayWing (AMA Mobile).
11 to 50 staff
Drago Entertainment
AN EVOLUTION, NOT A REVOLUTION We are a highly experienced and motivated team, focused on computer games production and development primarily for the PC platform. DRAGO entertainment S.A. is a gaming company established in 1998. Its founders were the father and son duo Adam and Lucjan Mikociak, who established the Polish TopWare studios where they acquired many years of experience and hands-on knowledge. This allowed DRAGO to expand and continue to deliver great, innovative games such as Oil Tycoon 2, Cold Zero – The last Stand, Hell-Copter/Vulture. Currently, DRAGO entertainment is focused on creating and developing its own projects. The studio is managed by Joanna Tynor, who has been associated with the industry since 2003, and is supported by Movie Games, a company listed on NewConnect.
11 to 50 staff
Elympics
The first complete Web3 gaming protocol. Bringing social gaming with money competitions to existing blockchain ecosystems.
11 to 50 staff
False Prophet
False Prophet is video game development studio, founded in 2019, based in Warsaw, Poland. We are a team of talented professionals who share common values and passions to provide unforgettable experiences for the players. False Prophet’s mission is to create dark, mature, and demanding games. BEAST is a turn-based tactical RPG set in a grimdark medieval world, torn by plague and military conflicts. You either unleash the darkness hidden inside of you or your enemies tear you to shreds. You fight not only your enemies, but also your inner monster. Exercise or exorcise your beast – you decide.
11 to 50 staff
Gameformatic S.A
Polski producent i wydawca gier komputerowych, wchodzący w skład Grupy Kapitałowej PlayWay. Główny zespół deweloperski specjalizuje się w technologii wirtualnej rzeczywistości. Celem strategii spółki jest portowanie tytułów popularnych symulatorów do VR, jak również produkcja gier autorskich na PC. Dystrybucja i sprzedaż gier realizowana jest na większości rynków świata za pośrednictwem globalnych internetowych platform sprzedaży.
11 to 50 staff
Gruby Entertainment
Gruby Entertainment is an independent, Polish game development studio founded in 2020.
11 to 50 staff